About

I am some kind of motion designer.

There are two reasons I put “some kind of” in front of my job title.

The first one is that I’m not the typical kind of motion designer you might have in mind — someone making fun and snappy animations for advertisements, or animated UI elements for apps.

I mostly make video installations for museums.

My work ranges from single-channel videos to large-scale multi-screen and projection installations. Sometimes my videos are fun. Most of the time, they’re probably a little boring — because, well, museums often want boring stuff.

The second reason is that people at my company don’t really call me a motion designer.

Actually, most of them probably don’t even know what a motion designer is.

And that’s totally fine with me.

“Motion designer” isn’t a name tag I need to wear. To me, it’s more like a category of problems I solve.

A motion designer is someone who solves problems with motion.

And that’s exactly what I’ve been doing.

  • I make animations.
  • I lead teams that make animations.
  • I use 2D and 3D tools, as well as AI tools.
  • I make videos to tell stories.

How I make it, who I make it for, and who I make it with — those things can change.

The important thing is that I make it to solve a problem.

So, welcome to my homepage.

Take a look around.

And see how I solve problems.

See how I solve problems →
10+Museums
2022–25Recent
4K+Delivery
Contact

If you have a room to fill

Available for exhibition and museum film, media façades, and immersive projection.

[email protected] ↗